(Initial spell entry) |
No edit summary |
||
Line 36: | Line 36: | ||
| style="text-align:center;"| [[File:Electricity-Mana-16px.png]] |
| style="text-align:center;"| [[File:Electricity-Mana-16px.png]] |
||
| style="text-align:center;"| |
| style="text-align:center;"| |
||
+ | |- |
||
⚫ | |||
+ | |[[Static Electricity]] |
||
+ | | 9 crystal |
||
+ | |Single |
||
⚫ | |||
⚫ | |||
+ | | style="text-align:center;"|36 |
||
+ | | style="text-align:center;"|59 |
||
+ | | style="text-align:center;"| - |
||
+ | | style="text-align:center;"|41% chance to ht additional enemy |
||
|} |
|} |
||
+ | ==Combat Mode (buffs)== |
||
− | ==Defensive== |
||
{| border="0" cellpadding="1" cellspacing="1" class="wikitable sortable" style="width: 100%;" |
{| border="0" cellpadding="1" cellspacing="1" class="wikitable sortable" style="width: 100%;" |
||
Line 47: | Line 58: | ||
! scope="col" style="text-align:left;"|Target |
! scope="col" style="text-align:left;"|Target |
||
! scope="col" width="80"|Cost |
! scope="col" width="80"|Cost |
||
− | ! scope="col" width="50"|Type |
||
− | ! scope="col"|Min. |
||
− | ! scope="col"|Max. |
||
! scope="col" width="50"|Gain |
! scope="col" width="50"|Gain |
||
! scope="col"|Notes |
! scope="col"|Notes |
||
Line 58: | Line 66: | ||
|Self |
|Self |
||
| style="text-align:center;"| [[File:Metal-Mana-16px.png]] |
| style="text-align:center;"| [[File:Metal-Mana-16px.png]] |
||
− | | style="text-align:center;"| |
+ | | style="text-align:center;"| - |
⚫ | |||
⚫ | |||
⚫ | |||
| style="text-align:center;"| +43% shield. Does not end your turn. |
| style="text-align:center;"| +43% shield. Does not end your turn. |
||
+ | |- |
||
+ | | style="text-align:center;"|1 |
||
+ | |[[High Voltage Mode]] |
||
+ | | 9 crystal |
||
+ | |Self |
||
+ | | style="text-align:center;"| [[File:Metal-Mana-16px.png]] |
||
+ | | style="text-align:center;"| - |
||
+ | | style="text-align:center;"| +14 [[File:Electricity-Mana-16px.png]] damage. Does not end your turn. |
||
+ | |- |
||
+ | | style="text-align:center;"|1 |
||
+ | |[[Offensive Mode]] |
||
+ | | 5k gold |
||
+ | |Self |
||
+ | | style="text-align:center;"| [[File:Metal-Mana-16px.png]] |
||
+ | | style="text-align:center;"| - |
||
+ | | style="text-align:center;"| +24% Damage. Does not end your turn |
||
|} |
|} |
||
Revision as of 21:27, 6 February 2013
Offensive
Level | Name | Price | Target | Cost | Type | Min. | Max. | Gain | Notes |
---|---|---|---|---|---|---|---|---|---|
1 | Skewer | - | Single | - | 90 | 110 | - | ||
1 | Wire | - | Single | - | 16 | 26 | |||
1 | Static Electricity | 9 crystal | Single | 36 | 59 | - | 41% chance to ht additional enemy |
Combat Mode (buffs)
Level | Name | Price | Target | Cost | Gain | Notes |
---|---|---|---|---|---|---|
1 | Defensive Mode | 5k gold | Self | - | +43% shield. Does not end your turn. | |
1 | High Voltage Mode | 9 crystal | Self | - | +14 damage. Does not end your turn. | |
1 | Offensive Mode | 5k gold | Self | - | +24% Damage. Does not end your turn |
Everything below needs to be moved into the individual spell detail pages at some point. LokiCoder (talk) 21:22, February 6, 2013 (UTC)
Defensive Mode
Purchasable for 5000 gold
Costs 1 Metal mana to cast Players gains +51% defense. Does not end Player's turn.
Guard
Purchasable for 19 crystals
Costs 1 Metal mana to cast
Party gains +74% defense until next turn. Player takes 50% of all Damage dealt to Party until next turn.
High Voltage Mode
Costs 1 Metal mana to cast
Player gains +71% damage bonus to Electricity based attacks. Does not end Player's turn.
Offensive Mode
Costs 1 Metal mana to cast
Player gains +29% to Damage. Does not end Player's turn
Power Save Mode
Costs 1 Metal mana to cast
Player gains 1 Electric mana at the start of each turn. Player gains 52-63 Health at the end of each turn.
Assault
Wire
Generates 1 Electricity mana to cast
Deals electricity damage proportional to level
Static Electricity
Costs 1 Electricity mana to cast
Deals Electricity damage proportional to level to target Enemy.
44% chance to hit an additional Enemy
Zap
Costs 1 Electricity mana and 1 Colorless mana to cast
Deals Electricity damage proportional to level to all Enemies.
Skewer
Costs 1 Metal mana to cast
Deals damage proportional to level to target Enemy
Bore
Costs 1 Forest mana and 1 Colorless mana to cast
Generates 1 Metal mana
Deals damage proportional to level to target Enemy
Impale
Costs 2 Metal mana to cast
Deals damage proportional to level to target Enemy
Turbine
Costs 1 Wind mana to cast
Generates 2 Electricity mana
Deals damage proportional to level to target Enemy
All items (16)